(3.2.b) looking at movies (wk 3)\nbecause most movies seek to engage viewers emotions and transport them…

(3.2.b) looking at movies (wk 3)\nbecause most movies seek to engage viewers emotions and transport them inside the world that is presented on - screen, the visual vocabulary of film is designed to\n○ work against those same instincts that we use to navigate and interpret the visual and aural information of ourreal life.\n○ play on the same instincts that we use to navigate and interpret the visual and aural information of ourreal life.\n○ refer to something else, far outside our usual understanding ofreal life.\n○ alienate or distance viewers from what they are watching.

(3.2.b) looking at movies (wk 3)\nbecause most movies seek to engage viewers emotions and transport them inside the world that is presented on - screen, the visual vocabulary of film is designed to\n○ work against those same instincts that we use to navigate and interpret the visual and aural information of ourreal life.\n○ play on the same instincts that we use to navigate and interpret the visual and aural information of ourreal life.\n○ refer to something else, far outside our usual understanding ofreal life.\n○ alienate or distance viewers from what they are watching.

Answer

Brief Explanations:

Movies aim to engage viewers by using visual and aural cues. They play on the same instincts we use in real - life to interpret such information, making the viewing experience immersive.

Answer:

play on the same instincts that we use to navigate and interpret the visual and aural information of our "real life."