now video games are getting inside your head - and wallet\nsteve henn, for npr • 2013\n1 max kelmon, 13, has…

now video games are getting inside your head - and wallet\nsteve henn, for npr • 2013\n1 max kelmon, 13, has his own little version of a man cave in palo alto, calif. behind the family kitchen in a converted garage, he has an xbox, a big - screen tv, headphones and a microphone. theres an old couch covered in a sheet. and that couch where he parks himself, surrounded by boxes and christmas lights, is one of maxs favorite places on the planet. from that couch, he connects to friends all over the globe - and he spends hours, pretty much every day, honing his skills in call of duty.\nquestion 1\n1 multiple choice: what is the purpose of paragraphs 1 - 2?\nneed help with this skill? review part 2.\na to compare teenage gamers to adult gamers\nb to describe the experience of a teenage gamer\nc to list the steps involved in becoming a gamer\nd to ask questions about the lives of teenage gamers
Answer
Brief Explanations:
Paragraphs 1 - 2 describe Max Kelmon, a 13 - year - old, his gaming setup (Xbox, big - screen TV, etc.), his favorite place (the couch in the converted garage), and his gaming activities (connecting with friends, honing skills in Call of Duty). This is a description of the experience of a teenage gamer.
- Option A: There is no comparison to adult gamers in paragraphs 1 - 2.
- Option C: There are no steps listed about becoming a gamer.
- Option D: There are no questions asked; it is a narrative description.
Answer:
B. to describe the experience of a teenage gamer