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Question
which statement primarily appeals to logos, or reason, to support the position that children should not be allowed to play violent video games?
because children often mimic the behavior of those around them, it makes sense that they should imitate the behavior of the characters they see in video games.
as a child psychologist, i see far too many children who have developed aggressive tendencies as a result of playing violent video games.
childhood should be a magical time, a time when innocence prevails and children remain untroubled by the pain and violence present in our world.
To determine which statement appeals to logos (reason), we analyze each option:
- The first statement uses a logical chain: children mimic behavior (a known tendency) → so they'll mimic video game characters' behavior. This is a reasoned argument.
- The second statement is an appeal to authority (ethos) as it relies on the speaker's professional experience.
- The third statement is an appeal to emotion (pathos) by evoking the ideal of a "magical" childhood.
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The statement "Because children often mimic the behavior of those around them, it makes sense that they should imitate the behavior of the characters they see in video games."