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Question
each day after an unpopular update is made to a video game, the number of people playing it gets 2 times smaller than the day before. which type of growth or decay best describes the games player base after the update is made?
show your work here
○ linear growth
○ linear decay
○ exponential growth
○ exponential decay
Step1: Define decay type criteria
Linear decay subtracts a constant amount; exponential decay multiplies by a constant factor between 0 and 1 each time period.
Step2: Match scenario to decay type
The player base is multiplied by $\frac{1}{2}$ (2 times smaller) daily. This fits exponential decay, not linear decay (which would subtract a fixed number of players daily). Growth options are invalid as the player count is shrinking.
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Exponential decay