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video gaming goes varsity
dedicated teams of video game players from all over the world compete in professional gaming tournaments, and the industry has a huge following. thousands of excited fans gather in stadiums all over the world to watch their gaming heroes battle for the championship in popular video games. massively multiplayer online games (mmos) are the driving force behind the movement. lately, however, a debate has begun about whether gaming can be called a
eal\ sport. a \sport\ is most commonly thought of as a rule - bound competition that requires a high level of skill. at this basic level, then, gaming should be considered a sport because it fits the definition. moreover, gaming competitions have a large spectator following, and they require
select the two supporting claims that the author makes to argue that competitive video gaming should be viewed as a professional sport.
gaming has a bigger following than other sports.
most people consider gaming a real sport.
pro gaming requires extensive training.
gaming has a huge spectator following.
The text argues gaming as a sport based on skill - which can be supported by extensive training, and a large spectator following. These two points align with the criteria mentioned in the text for considering gaming a professional sport.
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C. Pro gaming requires extensive training., D. Gaming has a huge spectator following.