QUESTION IMAGE
Question
bryson is modeling a person in blockbench and wants to make use of symmetry. what method should bryson use to create parts of the person’s body such as arms and legs? adding a new cube rotating the cuboid duplicating attachments zooming in and out of the model
To create symmetric body parts like arms and legs in Blockbench, duplicating attachments is the right method. Adding a new cube is for creating a single part, rotating a cuboid doesn't help with symmetry for paired parts, and zooming is for viewing, not creating symmetric parts.
Snap & solve any problem in the app
Get step-by-step solutions on Sovi AI
Photo-based solutions with guided steps
Explore more problems and detailed explanations
Duplicating attachments