QUESTION IMAGE
Question
carson is creating a 3d model of a rectangular treasure chest. when looking at the model in the viewport with its uv map, the faces of the model have similar shapes. how can carson determine which face is top or bottom?
each face is a different color.
the faces cannot be differentiated.
each face is labeled.
the top face is always on top because the orientation of the model cannot be changed.
In 3D modeling workflows, when faces have similar shapes in the viewport with a UV map, labeled faces provide a clear, intentional way to distinguish the top and bottom. Colored faces are not specified here, the faces can be differentiated with proper labeling, and model orientation can be changed, so those options are incorrect.
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C. Each face is labeled.