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persuasive argument may appeal to a reader’s emotions (pathos) or reaso…

Question

persuasive argument may appeal to a reader’s emotions (pathos) or reason (logos). another important part of an argument’s ability to persuade is the authority and expertise of the speaker (his or her ethical identity or ethos). drag and drop the following statements into the column that describes the type of appeal made in each one. ethos pathos logos playing video games is important because it is lots of fun. as a videogame player, i’ve never let my gaming cause my grades to lower. as a parent, i’ve often used video games as a reward for making good grades. as a video game designer, i work hard to make games that are both entertaining and educational. as an informed consumer, i like to choose products that are not detrimental to my children\\s ability to think--like videogames.

Explanation:

Brief Explanations
  • Ethos: Appeals to the speaker's authority/expertise. Statements with phrases like "As a videogame player", "As a parent", "As a video game designer", "As an informed consumer" establish the speaker's credibility. So: "As a videogame player, I've never let my gaming cause my grades to lower.", "As a parent, I've often used video games as a reward for making good grades.", "As a video game designer, I work hard to make games that are both entertaining and educational.", "As an informed consumer, I like to choose products that are not detrimental to my children’s ability to think--like videogames." belong here.
  • Pathos: Appeals to emotions. "Playing video games is important because it is lots of fun." uses the emotion of enjoyment (fun) to persuade, so it belongs here.
  • Logos: Appeals to reason/logic. There are no statements here that use facts, data, or logical reasoning (e.g., statistics, cause - effect reasoning without emotional or ethical appeals), so this column would be empty for the given statements.

Answer:

  • Ethos:
  • As a videogame player, I've never let my gaming cause my grades to lower.
  • As a parent, I've often used video games as a reward for making good grades.
  • As a video game designer, I work hard to make games that are both entertaining and educational.
  • As an informed consumer, I like to choose products that are not detrimental to my children’s ability to think--like videogames.
  • Pathos:
  • Playing video games is important because it is lots of fun.
  • Logos:
  • (No statements fit in this column from the given ones)