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sphero bolt (sphero edu) (match 1 - 12) 1. ____ roll (speed, heading, t…

Question

sphero bolt (sphero edu) (match 1 - 12)

  1. ____ roll (speed, heading, time)
  2. ____ set main led (r,g,b)
  3. ____ speak / say
  4. ____ delay (ms)
  5. ____ set heading (degrees)
  6. ____ if collision then
  7. ____ aim / calibrate
  8. ____ set matrix led (image)
  9. ____ repeat forever
  10. ____ stop roll
  11. ____ get accelerometer (x/y/z)
  12. ____ on program start

descriptions
a. display a custom 8×8 icon or pattern on bolts matrix.
b. command movement: travel at speed toward a heading for
c. change the balls global heading reference without moving.
d. make the robot “say” a phrase (device tts) or play a sound.
e. wait for a specified time before continuing.
f. event that runs its blocks when a bump is detected.
g. interactive calibration to align bolts backlight to your device.
h. continuously repeat the enclosed blocks (infinite loop).
i. immediately stop motion.
j. read raw motion data (useful for shakes/tilt gestures).
k. set the balls shell color using rgb values.
l. event that triggers once when the program begins.

Explanation:

Brief Explanations
  1. Roll (speed, heading, time) - Command movement: travel at speed toward a heading (B)
  2. Set main LED (R,G,B) - Set the ball's shell color using RGB values (K)
  3. Speak / Say - Make the robot "say" a phrase (device TTS) or play a sound (D)
  4. Delay (ms) - Wait for a specified time before continuing (E)
  5. Set heading (degrees) - Change the ball's global heading reference without moving (C)
  6. If collision then - Event that runs its blocks when a bump is detected (F)
  7. Aim / Calibrate - Interactive calibration to align BOLT's backlight (G)
  8. Set matrix LED (image) - Display a custom 8x8 icon or pattern on BOLT's matrix (A)
  9. Repeat forever - Continuously repeat the enclosed blocks (infinite loop) (H)
  10. Stop roll - Immediately stop motion (I)
  11. Get accelerometer (x/y/z) - Read raw motion data (useful for shakes/tilt gestures) (J)
  12. On program start - Event that triggers once when the program begins (L)

Answer:

  1. B. Command movement: travel at speed toward a heading
  2. K. Set the ball's shell color using RGB values
  3. D. Make the robot "say" a phrase (device TTS) or play a sound
  4. E. Wait for a specified time before continuing
  5. C. Change the ball's global heading reference without moving
  6. F. Event that runs its blocks when a bump is detected
  7. G. Interactive calibration to align BOLT's backlight
  8. A. Display a custom 8x8 icon or pattern on BOLT's matrix
  9. H. Continuously repeat the enclosed blocks (infinite loop)
  10. I. Immediately stop motion
  11. J. Read raw motion data (useful for shakes/tilt gestures)
  12. L. Event that triggers once when the program begins