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Question
if video games were assigned for homework, parents would never have to nag their children to do their homework again. this is not impossible, because some people think that video games can teach important skills. of course, other people say they are a complete waste of time. which tasks of an introduction does this sample accomplish? check all that apply. ☐ it hooks the reader’s interest. ☐ it presents the topic. ☐ it gives opposing viewpoints. ☐ it states the claim. ☐ it tells how the claim will be supported.
Brief Explanations
- It hooks the reader's interest: The opening scenario of parents not nagging kids about homework is a relatable, attention-grabbing idea.
- It presents the topic: The core topic of using video games as homework is clearly introduced.
- It gives opposing viewpoints: It includes both the perspective that video games teach skills and that they are a waste of time.
- It states the claim: The central claim (assigning video games as homework would end parental nagging, and this is feasible) is laid out.
- It tells how the claim will be supported: The text does not outline any evidence or structure for supporting the claim.
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- It hooks the reader's interest.
- It presents the topic.
- It gives opposing viewpoints.
- It states the claim.