QUESTION IMAGE
Question
spoken word of the characters within the narrative. * 2 points
contrapuntal sound
soundtrack
voiceover
dialogue
sound effects produced to enhance the realism of actions in the scene, for example, footsteps, the clink of ice in a glass, the sound of a kiss. * 2 points
diegetic sound
non - diegetic sound
foley
discordant sound
has its source in the scene, or world of the film. * 2 points
diegetic sound
non diegetic sound
foley sound
discordant sound
the frequency of a sound. * 2 points
pitch
rhythm
room tone
soundscape
a collection of background/ambient sounds which reinforce the realism of a scene. * 2 points
pitch
rhythm
room tone
soundscape
the complete compilation of music and sound that accompanies a tv show or film. * 2 points
contrapuntal sound
soundtrack
voiceover
dialogue
- Spoken words of characters within the narrative are Dialogue. It is the direct - speech exchange between characters in a story.
- Sound effects like footsteps, etc. to enhance realism are Diegetic Sound as they are part of the world of the scene.
- Sound with its source in the scene is Diegetic Sound for the same reason as above.
- The frequency of a sound is Pitch. It determines how high or low a sound is.
- A collection of background/ambient sounds reinforcing realism is Soundscape. It creates the overall auditory environment of a scene.
- The complete compilation of music and sound for a TV show or film is Soundtrack. It includes all musical and sound elements used.
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- Dialogue
- Diegetic Sound
- Diegetic Sound
- Pitch
- Soundscape
- Soundtrack